AI Insights · Timothy · October 2022
Top 5 Stickman Games in Saudi Arabia Q3 2022 Performance
An overview of the performance of the top 5 Stickman games on a unified platform in Saudi Arabia during Q3 2022, showcasing trends in downloads, revenue, and active users.
The third quarter of 2022 saw varied performance for the top 5 Stickman games in Saudi Arabia on a unified platform. Here’s a closer look at the trends in weekly downloads, revenue, and active users for each game.
Stick War: Legacy from Max Games Studios experienced fluctuations in weekly revenue, peaking at approximately $227 in the final week of August. Weekly downloads saw a general downward trend, starting at 6.5K in late June and dropping to 3.9K by the end of September. Active users also declined, from 14.3K in late June to 10.8K by the end of the quarter.
Stickman Legends Offline Games by ZITGA showed a steady decrease in both weekly downloads and active users. Downloads started at 924 in late June and dropped to 763 by the end of September. Active users followed a similar trend, decreasing from 12.9K to 12.6K over the quarter. Revenue saw a significant dip mid-quarter, with a low of $6 in the third week of September.
Stick Party 234 MiniGames from PlayMax Game Studio had a high number of weekly downloads, peaking at 33K in mid-July but falling to 11.8K by the end of September. Active users mirrored this trend, starting at 170K in late June and decreasing to 160K. Revenue also showed variability, with a peak of $106 in mid-September.
Anger of stick 5 : zombie, published by Button E&M, experienced a decline in weekly downloads, starting at 4.4K in late June and dropping to 1.6K by the end of September. The number of active users also saw a downward trend, from 14K to 6.9K. Revenue remained relatively low, peaking at $107 in early August.
Stickman Warriors from SkySoft Studio showed some fluctuations in weekly downloads, starting at 4.6K in late June, dipping mid-quarter, and then rising again to 5.2K by the end of September. Active users increased from 14.8K to 17.1K over the same period. Revenue remained modest, with a peak of $61 in late June.
These insights are derived from Sensor Tower data, offering a comprehensive view of the performance of these popular Stickman games in Saudi Arabia during Q3 2022. For more detailed insights, visit Sensor Tower.